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Choro-Q HG 2

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Choro-Q HG 2
Choro Q HG 2
Japanese Box Art
Information
Platform PS2

PS3 (Port)

Developer E-Game
Publisher Takara (Japan)
Sonokong (South Korea)
Conspiracy Entertainment (North America)
Play It (Europe, Australasia)
Genre Racing/Adventure/RPG
Year released 2002 (J)
2003 (PAL)
2003 (NTSC)

Choro-Q HG 2 (Known as Everywhere Road Trip in North America and Road Trip Adventure in Europe) is the second game in the "HG/High Grade" series of games developed exclusively for Sony's Playstation 2 console. Barnhouse Effect did not develop this game. Instead, it was developed by E-Game. It has been highly-acclaimed by many gamers - hardcore and casual alike - and is widely known for being the best out of the Choro-Q HG series, for its open-ended gameplay and large playing area.  

Gameplay Edit

Choro-Q HG 2 is an adventure game with elements of racing. The aim of the game is to get all 100 stamps and to become the President by winning the World Grand Prix. There are many steps before becoming president, like passing every one of the Q's Factory races. The player goes round to every city, completing races and collecting stamps. There are also several mini-games the player can participate in, like golf and roulette. Players may also acquire Parts to enhance the performance of their cars.

Starting Edit

At the start of the game the player is asked to enter the name of the player and the currency. A scene then plays where the President expresses his desire to retire as president to his secretary. He says that whoever wins the World Grand Prix will get the chance to challenge him and take the presidency for him/herself. The game then switches to a scene where the player is in the Q's Factory and is being informed by the Q's factory truck of the World Grand Prix. The player then starts with one of five bodies; a light green 1979 Mazda RX-7, a blue 2002 Nissan GT-R, a red Alfa Romeo SZ, a bright yellow Fiat 500 or an orange Honda SMX. The player starts with Normal parts and 1000 of the players currency. Next the player is left to do want ever he or she chooses.

Stamps Edit

There are 100 stamps in total and players can see the stamps they have from the start menu. Stamps are awarded for completing "missions," for achieving a goal or winning a mini-game etc. After you get 100 stamps the player can get the ultimate parts for their car.

Land Edit

There are nine cities (though some of them may be too small to be considered as cities, much more passed off as villages), Peach Town, Fuji City, My City, Sandpolis, Chestnut Canyon, Mushroom Road, White Mountain, Papaya Island and Cloud Hill. These are linked by highways and dirt tracks. Cities contain a Q's Factory, a Parts shop, a Paint shop, a Body shop, houses, and other buildings like bars which can give clues on where Choro-Q coins are located. Many houses can be entered, as can shops and bars. There are also some rivers and trees, along with the enclosing Grand Ocean. The map is looped so if you continue driving away from the land you will eventually reach another part of the map (e.g driving onward past the mouth of the river near Peach Town will allow you to quickly gain access to Papaya Island.)

Other cars Edit

The player can "talk" to other cars by driving into them or entering the building they are in. They can sometimes give players useful information or items, or they may just be happy to talk to the player. Most cars also ask the player if they could join your team for races. This is a good way of recruiting team members.

Conversations appear as text in a pop-up box.

Two Player Edit

Two Player Gameplay Edit

Choro-Q HG 2 is also a two-player game. Once two controllers are inserted into the PS2 or PS3, a Two Player option is available at the main menu. From here, gamers can play games with a friend, such as:

Players can also compete in races where Player 1 is the Red Team, and Player 2 is the Blue Team. After competing in the multi-player mode, scores are added up via the amount of wins, and the highest amount of points upon finishing wins. If you don't have any data on either of your memory cards, the game will loan each player 3 cars. For the blue team, the player will have a Nissan Skyline R34, and the team mates will drive a Mitsubishi Lancer, and a Lotus Elise. For the red team, the player will have a Mazda RX7, and the team mates will drive a Ferrari 250 GTO, and an Alfa Romeo. All of the team mates have equal skill levels.

Two Player Trading Edit

One of the more valuable aspects of Road Trip Adventure is Two-Player trading. This allows players to sell/buy parts to a friend via inserting both memory cards into the PS2/PS3. The parts are priced based on how far one player is in the game and how far the other is. For example, if a Player is selling a part to another Player, and he/she has nearly completed the game, the part will be much more expensive to Player 2 to buy. There is also a secret in this, so players can get all your team-mates to wield the Devil Parts. Once you acquire the Devil Parts on one memory card, copy that data onto another memory card and then sell the Devil Parts from one memory card to the other. You should now have two Devil Parts in your storage. Repeat this once more and your entire team will have the devil parts! (note that you will require a lot of currency and 2 memory cards for this to work, and this cheat cannot be done on the PS3 Port because there are no memory cards on the PS3). This is valuable as Devil Parts cannot be bought.

Mini Games Edit

There are many mini games in Choro-Q HG 2, most of them based on human activities. Activities include:

Roulette, Football, Figure 8, Ski Jumping, Curling, Golf, Obstacle Course, Drag Racing, Highway Racing, Sliding Door Racing (Chicken), Treasure Hunting, Barrel Dodging, Rock Climbing, Beach Flag (Point-to-Point Racing), Fishing, One-Lap Racing, and even driving around in a Volcano!

The player may use his or her car directly in a mini-game or use it to manipulate other objects e.g. hit a ball in football (!).

ReceptionEdit

Choro-Q HG 2 has been praised for its game world and depth despite the very low budget and early development date of 2001. However, Choro-Q HG 2 has often been criticised for its dodgy physics. These sometimes allow the car to "float" in the air for an unrealistic amount of time and/or go through fences at high speeds. One of the main other criticisms is the lack of graphical detail, with broad areas having plain textures. It is also criticised for it's sound. The game currently holds a score of 80 on Metacritic.

The game was re-released on the Playstation Store on 15 Febuary 2012, although was only made available on the European store.

Trivia Edit

  • Apparently, the game is set in September 2012, according to the front cover of the game. Additionally, the cover mentions Las Vegas.
  • In the non-American versions, the top speed is 349 and it is measured in kilometers per hour. In the US Version, the top speed is 217 but it is measured in miles per hour, which 217 mp/h is the equivalent of 349 km/h. It is possible to break this limit by going in reverse using the Devil Parts.
  • In the Japanese version, there is a talk show found on the equivalent radio of Peach FM. However, in the European and North American releases of the game, it is replaced with tracks from indie groups like The Push Kings.

ImagesEdit

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